Cassius the Oathkeeper
- Wurmwood, Tree of Fate
- Warpwolf Stalker
- Feral Warpwolf
- Woldwarden
- Gorax
- Druid Wilder
Tharn Wolf Riders (max)
Tharn Ravagers (max)
- Tharn Ravager Chieftain
- Tharn Ravager Shaman
Wolves of Orboros (max)
- Wolves of Orboros Chieftain and Standard
Wolf Lord Morraig
Gallows Groves x3
Farrow Bonegrinders (min)
Shifting Stones
- Stone Keeper
Shifting Stones
I think I'm just going to bullet point some highlights and observations on this one
- Got the win on assassination after the Old Witch was way on my side of the table after killing 11 of my 12 Wolves of Orboros. She got too close though, as I was able to cycle Prey to her, got 2 throws on her from my cav and then moved a Gallows Grove close enough to double Stranglehold (had enough fury to do 3 of them). Morraig would have gotten one more shot at her potentially.
- Tharn Ravagers survived decently well against the Doom Reavers that jammed them. Happily surprised by this.
- I feated on turn one to try to get the stuff safely up the table, this will need to be evaluated going forward to see if its the right play
- At 75 points there was a LOT of models on the table, to the point that things were ridiculously bunched up and I felt like I couldn't maneuver.
- Wurmwood gets stealth pretty easily, and gets souls pretty easily, so I'm definitely starting to see that the horror stories of having to babysit the tree are a little unfounded
- I really, really want to get some time in to practice more with the Circle cavalry. Its got all of the things to make it good, I just need to put them together.
- My warbeasts did basically nothing in this game.
- Conquest wasn't too scary really, the game didn't really go long enough to see if it'd have earned its steep points back or not.
- It'd probably be good to have some better hellmouth targets available. WoO, Bonegrinders aren't bad. Shifting Stones can be used in some cases too I suppose. I may have to see if I can find room for a Sentry Stone in the list though, that might be a good move.
- Doom Reavers are a pain in the ass to deal with. Yes that gets its own line.
- Whatever the Conquest's version of covering fire is called, it seems to be fine against things with decent ARM and/or extra hit boxes. I'm glad I didn't have to try to sneak some Bloodtrackers or the like through them though
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