Saturday, November 15, 2014

Bradigus Thorle the Runecarver vs Major Victoria Haley

I'm now 3-0 and I sit down against Ben who is playing Haley2 with a bunch of Stormnouns and Kraye with 2 Stormwalls and 2 Sentinels.  I don't want to play Krueger into that particular Kraye list I don't think, and I'm ok with Bradigus against either of them.  I choose Bradigus and he chooses Haley2!

Lists


Image Courtesy of Griffon's Roost Painting

Woldwar - Tier 4
Bradigus Thorle the Runecarver (*6pts)
* Woldwatcher (0pts)
* Woldwatcher (5pts)
* Woldguardian (9pts)
* Woldguardian (9pts)
* Woldwarden (9pts)
* Woldwarden (9pts)
Sentry Stone (Leader and 3 Manikins) (3pts)
Sentry Stone (Leader and 3 Manikins) (3pts)
Sentry Stone (Leader and 3 Manikins) (3pts)
Shifting Stones (2pts)
Shifting Stones (2pts)
Shifting Stones (2pts)



Major Victoria Haley (*5pts)
* Lancer (6pts)
* Ironclad (7pts)
* Squire (2pts)
Cylena Raefyll & Nyss Hunters (Cylena and 9 Grunts) (10pts)
Storm Lances (Leader and 4 Grunts) (11pts)
Stormblade Infantry (Leader and 5 Grunts) (5pts)
* Stormblade Infantry Officer & Standard (3pts)
Anastasia di Bray (2pts)
Eiryss, Angel of Retribution (3pts)
Gorman di Wulfe, Rogue Alchemist (2pts)
Ragman (2pts)
Stormblade Captain (2pts)

Scenario




Supply and Demand


Special Rules


Mark a zone (12 inch-diameter circle) and place two Supply Cache objectives in accordance with the diagram below. The objective on Player 1's side of the table is a friendly Faction model to Player 1 and vice versa. Starting on the second player's second turn, at the end of each player's turn a player earns control points (CP) as follows:
Artifice: Kill Box
Zone: Control = 1 CP, Dominate = 2 CP
Enemy Objective: Destroyed/Removed from Play = 1 CP (once per objective)

Victory Conditions


The first player to earn at least 5 control points and have more control points than the opponent immediately wins the game.

If time runs out before a player has won the game via scenario or assassination victory, break the tie as outlined on the Scenario Reference Sheet. For the 3rd tiebreaker, double the army points within the zone

Game & Analysis


I have decided that for this game I am going to short hand the battle report.  This may hold true for a few more of my games from Warmachine Weekend as there were a much higher density of games than usual and its been a little while so my memory is a little rusty.

The biggest thing about this table that is relevant is that there was a pretty significant forest in the middle of the table.  I believe he went first.  This scenario was basically not going to be won until really late in the game if ever and that definitely proved to be the case.  It was a lot of back and forth thoughout the game.  I definitely made some positioning mistakes, he definitely made some mistakes on when he popped his feat.

The Stormblades and Stormlances in the list definitely made a bigger difference, as they can hit pretty hard and he had a lot of them.  The way the game wound down, we both were able to destroy our objectives to get to 1 CP each.  At the end of the game I had just lost my Wold Guardian which tipped the points destroyed in his favor.  I had kept my feat basically the whole game, so he aggressively moved Haley forward, and then TK'd my remaining Woldwarden so it couldn't charge and was too far to walk.  Had dice down not been called I planned to feat choosing the left board edge, get Synergy to 2, and kill Haley with the Woldwarden hopefully.

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